Thursday, September 2, 2010

EDEN1

Also viewable here larger:
http://www.youtube.com/watch?v=DNpictsCwqs

This is command prompt I programmed. It will feature several mini programs within it, accessible with commands.

This is part of the secret project I mentioned earlier.

Thursday, August 26, 2010

A NEW GAME IS IN THE WORKS.

It's a secret though.
I have yet to develop the idea fully. It should be an interesting twist on most games of it's stock.
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Grayscale 2 News:
   I;m back to programming, and it's going very well. Chapter 2 is done (10 levels) and I'm moving to chapter with will introduce the second new game play mechanic: Enemies.

I hope your 'r' button works.

Tuesday, August 24, 2010

A short update.

Designing levels is about all I can do right now, however, in this week my poison ivy should heal and I will get back to work.

Plus i started school today, which so keep me more focused on programming.

Sunday, August 22, 2010

POISON IVY.

Crap. I've been getting nothing done trying to get this stuff off. I found some good stuff just in case someone else gets it.

Also, poison Ivy doesn't spread from person to person or to different parts of your skin. Just so you know.
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Buy Tecnu. It works wonders, seeing as it was invented originally to remove radioactive dust. (which, apparently it did)
Fels-naptha soap. It can't  spread once it gets on you, but oils in shirts and clothing can stay there for over a year. Use this stuff to get it out of clothing. (Word for the wise: DO NOT WASH YOUR HANDS WITH THIS. IT'S TO POWERFUL)
Caladryl. Calamide lotion like this will keep you from itching while you look for the other two things.
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Now, on a more related note,
Chapter one is done! I got about six lines programmed in.

I've added switches! Huzzah!


PS: I know it's 4 am, I just can't sleep yet.

Friday, August 20, 2010

AND THUS, IT BEGINS

I've been programming a little today (It's 1:35 here, and I've been working since... 9'ish), and the menus, movement programming and about 3 levels are done.

The game will have 88 levels, divided into 8 chapters of 10, with a boss at the end of each.
Each chapter will introduce a new gameplay mechanic.
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There's also an easter egg. First to find it when the game is done gets a [THUMBSUP].

Thursday, August 19, 2010

FIRST!!!11!1!one!

Excusing the photocomment title,
This is more of a test post.
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Grayscale 2:
I have BIG plans. I have many more colors and objects planned for coding in, like enemies, electricity and superblocks.

TheRpg:
My pet project. I'm making an RPG my biggest project yet. I've already started, and i'm just working out a few kinks before I keep going with the storyline.

I'm looking hopefully toward someothergame's future.